Our 3rd game project at TGA. A shoot Em Up game set in the ocean. The polluted ocean. Pollocean.
Game trailer, made by me.
I did the background parallaxes for the three level themes in the game.
The ultimate attack animation, made in after effects.
Concept art for the lobster boss.
The boss in toonshader, rigged and animated by Julia Eklund Granstedt. We modeled the characters in maya and assigned toonshaders to them and used animated sprites to turn 3d into 2d.